Posted on 03 Jan 2014 by Greg

Through December I did up this dragon as a way to learn some new skills in Zbrush. its at a point where I think i can show it off. Might return to it later to bake it down to a low res mesh then rig it but not sure when I will.

  More Sculpting fun
Posted on 15 Nov 2013 by Greg

So Ive been getting back int o Zbrush.... again...

This is my first sculpt in a few months. its pretty simple, but it was a great way to get back into things.

I should have antoher more intense model coming up pretty soon.

  doing some giant bomb fan art
Posted on 09 Aug 2013 by Greg

attempting to post a gif not sure if it will work

Posted on 08 Mar 2013 by Greg

So I missed my last months post but I was working hard on getting my concept wrapped up for my new project.

Soon enough I will be working on a 3D block out for this project. but anyway here it is. hope you like it.

  more sculpting
Posted on 01 Feb 2013 by Greg

Well its 2013.

I've managed to do a little bit of sculpting last month, I have also started working on my next major personal project. I will try to have the concept for that finished and posted by the end of Feb.

Hopefully this year will be a good one :D

  Boat Project marmoset
Posted on 16 Sep 2012 by Greg

So here is a simple post.

been putting my boat model into a bunch of different engines trying to make it look really nice. unity was pretty easy to get into but the renders werent really good enough. UDK probably could make awesome looking renders but looks like it will take a decent amount of effort to get the boat 100% in that engine. marmoset on the other hand imported great, and renders really nice.

so here's some screens of the boat in marmoset.

  Boat Project
Posted on 30 Aug 2012 by Greg

Lately I have managed to wrap up a project mentioned before on this site. It was a flying boat based off of the concept from Ian McQue. Well at long last I have finished textures for this project so I can post what it finally looks like. I may put another update for this eventually because I am working on getting it into unity an unreal to see how it fares as a game model.
So far in unity it looks pretty nice but without unity pro I don't have any dynamic lighting, as far as unreal goes, it may just take a little longer to get it working in it.

But for now here is the latest maya screen grabs.

  New Demo website
Posted on 27 Jul 2012 by Greg

Recently a number of events had me wanting a quick easy demo site to pass around. I have launched one here.

may eventually upgrade an get the domain name. but for now this will make do.

expect more art in the coming weeks :D

Posted on 02 May 2012 by Greg

Been busy the last little while, haven't had much time for updates. But I have been doing some neat stuff that would be worth showing. hopefully the first of lots more to come.

recently I've really started to get back into a program called Zbrush. I need it for a few components of a past project (the boat a few posts before) an while attempting to wrap it up I realized that I should spend some time learning Zbrush a little better.

so here are a few random models from the last month or two.

more to come soon...

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